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Video Games and Culture

halo3

Video-games are impacting our culture in huge ways... but are often outside the knowledge of many ministry leaders. Many church leaders go out of their way to keep up with current books and films but often are vaporous in the v-game knowledge department. The narratives of games like Halo and World of Warcraft are the frame of reference for many humans (and orcs and elves) in the emerging generation. Guess what, these players aren't just teenagers anymore.

In the midst of many of these games are stories of good vs evil, redemption, sacrifice and greed... sermon-food. For example...

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More reason to buy a faster computer or console system as ministry research tools!

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Comments (1)

Tim:

Dude, you are so right. I'm a gamer myself, so I naturally tend to be aware of what's going on in these games, but for those who aren't, it's crucial.

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